
🎨 3D Rendering & VFX
Render farms, 3D production pipelines, asset management and review workflows. Open any template to see the finished diagram, then use it as the starting point for your own in the Studio.
11 templates
Where each part of a cloud render farm runs: artists' workstations, the render queue manager, autoscaling GPU render nodes and shared storage.
How assets move through a 3D animation or VFX pipeline: modelling, texturing, rigging, animation, lighting, rendering and compositing, with review in between.
A schema for managing 3D assets in a studio: projects, assets, versions, dependencies (textures, rigs), shots and reviews.
The states of a render job on a render farm: submitted, queued, rendering frame by frame, failures and retries, and completion.
How a VFX shot is reviewed: the artist submits a version, the supervisor reviews in dailies, the client approves, and notes flow back.
The studio systems that tie a VFX pipeline together: production tracking, asset management, render farm, storage and client review.
The steps a VFX shot goes through from plates to final delivery: matchmove, modelling, animation, FX, lighting and comp.
The network of a VFX studio's render farm: artist workstations, render nodes, high-speed storage and a cloud burst link.
How an archviz studio turns a client's CAD drawings into photoreal renders and a walkthrough.
How a VFX project budget splits across departments, render costs, supervision and margin.
A web platform where artists upload 3D assets and supervisors review them in the browser with frame-accurate notes.
More 3D Rendering & VFX templates are being added regularly.