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🎨 3D Rendering & VFX · State Machine

Render Job Lifecycle

The states of a render job on a render farm: submitted, queued, rendering frame by frame, failures and retries, and completion.

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Drawing diagram…

What this diagram shows

  • Jobs wait in a priority queue for free render nodes
  • Failed frames are retried automatically a few times
  • Artists can suspend or requeue jobs

Prompt used

State machine for a render job: Submitted, Queued by priority, Rendering (frames distributed to nodes), Suspended by the artist and Resumed, Frames Failed triggering automatic retry up to 3 times, then Failed if still failing. When all frames finish it goes to Completed, then Delivered after output checks (missing or black frames).

Mermaid code
stateDiagram-v2
  [*] --> Submitted
  Submitted --> Queued: By priority
  Queued --> Rendering: Nodes available
  Rendering --> Suspended: Artist pauses
  Suspended --> Queued: Resume
  Rendering --> FramesFailed: Frame errors
  FramesFailed --> Rendering: Auto-retry (max 3)
  FramesFailed --> Failed: Still failing
  Failed --> Queued: Artist requeues
  Rendering --> Completed: All frames done
  Completed --> OutputCheck
  OutputCheck --> Delivered: No missing or black frames
  OutputCheck --> Queued: Re-render bad frames
  Delivered --> [*]

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