
🎨 3D Rendering & VFX · Sequence
How a VFX shot is reviewed: the artist submits a version, the supervisor reviews in dailies, the client approves, and notes flow back.
Drawing diagram…
Shot review sequence: the artist renders a new version and submits it to the production tracking system (ShotGrid), the coordinator adds it to dailies, the VFX supervisor reviews and gives frame-specific notes; the artist fixes and resubmits; once the supervisor approves, it is sent to the client review portal, the client approves or sends notes, and the approved version is marked final for delivery.
sequenceDiagram actor A as Artist participant PT as Production Tracking actor C as Coordinator actor S as VFX Supervisor participant CR as Client Review Portal actor Cl as Client A->>PT: Submit shot v012 C->>PT: Add to dailies S->>PT: Notes on frames 1040-1065 PT-->>A: Notes A->>PT: Submit v013 S->>PT: Approved internally PT->>CR: Send v013 for client review Cl->>CR: Approve CR-->>PT: Client approved PT-->>A: Shot final
Where each part of a cloud render farm runs: artists' workstations, the render queue manager, autoscaling GPU render nodes and shared storage.
How assets move through a 3D animation or VFX pipeline: modelling, texturing, rigging, animation, lighting, rendering and compositing, with review in between.
A schema for managing 3D assets in a studio: projects, assets, versions, dependencies (textures, rigs), shots and reviews.
The states of a render job on a render farm: submitted, queued, rendering frame by frame, failures and retries, and completion.
The studio systems that tie a VFX pipeline together: production tracking, asset management, render farm, storage and client review.
The steps a VFX shot goes through from plates to final delivery: matchmove, modelling, animation, FX, lighting and comp.